Posts Tagged ‘short film’

Go Out There and Fail!

Thursday, July 16th, 2009

I’ve been seeing a steady increase in traffic on my site.  That’s kind of exciting.  I was thinking about trying to get some interviews with directors, producers, and possibly an actor.  It really is true that sometimes all you have to do is ask.  Worst they can say is “Fuck off cock lick.”  Wow, that’s pretty harsh.  That actually kind of stings.  There it goes, it just passed, see, I’m fine.  In reality, I would probably get some sort of legal jargon back that translated in to “No, you’re stupid, stop bothering me.”  I think if I can handle a rejection letter from a film festival, I can handle a rejection letter from a famous person.
Have you ever been in a situation where you’re in some sort of a contest and everyone around you is winning awards except for you?  And your thinking (or saying) “What the hell is wrong with these people?!  My stuff is way better then this!”  Then something truly crappy wins and you’re completely outraged?  Hate to tell you, but it’s not because everyone else is crazy, it’s because whatever you entered in to the contest sucked.  I am actually totally guilty of this.  I entered a 24 hour film festival a while back that chose not to show my short in the final screening.  Me and the three people involved were totally outraged.  Looking back at it now though, it wasn’t because the judges were biased, or because the other teams cheated, or because I knocked up one of the judges daughters, it was because my short film sucked.  It was shot on a shitty little standard def camera with no boom mic.  It had two actors in it that had never acted before (myself being one of them).  The third actor was good, but really, how good can you be when you have all of that bad working against you?  When I finally owned up to the fact that my short film sucked, I could learn from it.  I could sit back and figure out what I had done wrong.  Which was far more valuable and got me much further in my development as a film maker.  Best advice I can give you is to go out there and fail.  Fail and learn from it.

The Quote Book

Wednesday, July 15th, 2009

Last night I went through the first cut of Nice Guys Finish Last and made notes on it for Gabe.  I was up pretty late last night.  I slept right through my alarm this morning, which is pretty amazing.  Considering my alarm plays ultra loud metal off of a CD.  I have to say, I was pretty harsh on the edit.  There’s some stuff that I liked and some that I didn’t.  It is what it is.  If Gabe disagrees with me on something, we’ll talk about it and figure it out. 
It’s been awhile since I’ve uploaded something new hasn’t it?  I would really like to try and put something together soon.  I have a quote book of random quotes from friends of mine.  Sometimes I’ll flip through it for inspiration.  For some reason, it always makes me think of quick shorts.  Maybe I’ll do that tonight.  Actually, the quote book inspired both The Train Wreck and Bad Girlfriend.  Caine’s whole speech in Bad Girlfriend about Chris’s girlfriend was something that a friend of mine actually said to someone.  I’m not joking.  It’s always a lot of fun doing those.  It’s just a small crew that usually films something in one night.  Often times, what we filmed gets edited that same night.  We usually start around 8PM and finish editing around 5AM.  It’s always a good time.  I should do something like that while Gabe is making the edits on Nice Guys Finish Last.  Why not, right?

Still Selling Stuff

Tuesday, July 14th, 2009

Is anyone in the market for an older then old Nextel?  Here is a list of the features:
E-Mail: No
Internet: HA HA HA HA HA !
Text Messaging: …..Sort of
Instant Messaging: No
GPS: No
Touch Screen: No
Color Screen: …..Sort of
Buttons: Yes!
Phone: Yes!

You could drop this thing in to a volcano and it would still work.  O yeah, and it might be broken.  It’s not much of a phone, but it is a good conversation piece.  I used to call it the Zach Morris special edition.  That got me laid quite a bit.  Not really, but it could, if you’re good looking.
I’m still in the process of going through what I can part with.  You know it’s getting bad when you’re looking at your refrigerator thinking:
“Really?  How valuable is cold food to my living situation anyway?”
I’ve thought of some other ways to make some money.  I’m thinking about holding a showing for Nice Guys Finish Last when I’m done with it and charging like $10 a ticket.  That seems like a bit much but, I’ve had a lot of friends that have said they would pony up to help me out.  I would also probably show some other short films from some other film makers.  That’s a big maybe though.  I’m not really interested in hosting my own film festival.  So basically, if I know someone and they want to show something, sure, why not?  I’ll be sure to keep you guys updated on the progress of Nice Guys Finish Last and if I decide to have a showing for it.

Anyone Want to Buy a TV?

Monday, July 13th, 2009

Last night I went to see Brüno.  I thought Borat was hilarious, so I expected the same from BrünoBrüno is one of those movies that sometimes makes you laugh just because you can’t believe what you’re looking at or because you feel so awkward.  I wonder if Sacha Baron Cohen got punched in the face at some point during the filming of this? He really pushes the envelope with this one.  Of course that was expected.  Going in to this movie, I knew I was going to see at least one thing that I couldn’t believe he did.  It’s sort of cheap trick shock humor, but whatever, it made me laugh, so it works.  I’m kind of curious what Sacha Baron Cohen would come up with in terms of writing a script.  He can be very funny in the moment, but most of his comedy works because it’s done with real people who have no idea what’s going on.  I think he’s very funny, so I wonder what kind of a script he would come up with.  As far as Brüno goes, I thought it was funny.  Maybe I’m crazy, but I kind of picked up on a political undertone in the movie.  A person who saw it with me said the same exact thing.  Not all the shock comes from Sacha Baron Cohen.  We all probably knew that there were people out there who were anti gay to a point of absurdness, but actually seeing something like that play out right before your eyes is almost just as shocking as the Brüno character himself. 
This week, I’m going through the always painful process of selling my personal belongings to fund my next short film.  One day, I’m probably going to run out of stuff to sell, but for now, this works.  I’m also going to be watching Gabe’s first cut of Nice Guys Finish Last about a million times.  I’ll try to be ultra critical and in the process will start to doubt the original script, but don’t worry, in the end, it will all work out.
On a side note, did anyone see UFC 100?  That falling punch from Dan Handerson on Michael Bisping had to be the funniest thing I’ve ever seen in my entire life.

NGFL- First Cut

Friday, July 10th, 2009

So, we have a first cut on Nice Guys Finish Last.  It came out pretty good.  It’s 18 minutes long.  Right off the bat, I see a couple things that would shave off like a minute or two.  Either way, I don’t think the festival version will be having any credits in it.  Gabe did a pretty good job on the first cut.  I think there are some other takes that I would like to experiment with.  Apparently Gabe had a tough critic in the room while he was editing last night.  Someone he doesn’t know was saying stuff like “What is this?  Are you guys in high school or something?”  I kind of wish I was there for that.  I say, tear it to shreds, I want to know the people that hate it and why they hate it.  If she could give me 20 specific, valid reasons why it was bad, I would want to hear all of them.  Only way you’re going to get better is if people tell you what you did wrong.  On the plus side, she did say that some stuff was funny.  Gabe said there were scenes where she actually said “OK, that’s funny.”  Anyway, the first cut is a good start.  Apparently I forgot that one of the cameras had a polarizing lense on the front of it.  Some of our outdoor scenes look a little off but that’s ok, we can fix that with some color correction.  I was actually surprised, but Gabe usually stuck with one shot for an entire scene, so it really wasn’t that big of a deal.  It shouldn’t take us too long to correct it.  The colors are fine in doors, it’s just a couple of the outdoor scenes that look a little off.
I wrote a blog yesterday about the book I’m reading, How Not to Make a Short Film.  The author of the book (Roberta Munroe) responded to my blog in a comment.  The Internet, let me tell you.  That’s the second author I’ve had communication with this month.  Sometimes I forget that the little name on the bottom of the book is actually a person. You can check out the comment in my last blog, she had some words of wisdom for aspiring film makers.  It was all good stuff.  I wonder if Kevin Bacon will ever respond to my Bacon Dick blog.  Probably not.  I wonder if he would be pissed?  If I were a celebrity, I would take the Bill Murray approach.  Apparently if someone recognizes him, he does some sort of weird dance followed by a bunch of random acts then says “Nobody will believe you” and then runs off.  I’m sorry, but that is genius.  I want him to adopt me.  I’m 27, but still.
Yesterday, I found an awesome site for royalty free music.  Check it out:
 Inomptech Royalty Free Music
The search feature is great. You can search by musical genre or the mood of the music that you’re looking for.  I was extremely surprised by the amount of quality music that’s on there.

Budgets

Thursday, July 9th, 2009

I need money to make my new short film.  Plain and simple.  In the past I’ve resorted to selling my personal belongings.  I sold a couple old cameras, video games, furniture, computers, really whatever I could get my hands on.  I think I can make my new project for roughly $2000.  Things I haven’t tried yet are selling sperm and blood.  I should try to sell some blood, I have O-, which everyone can take.  Obviously, God wanted me to sell blood, so I can make this short film.  I’ll have to look in to that.  I’m not sure how I feel about donating sperm.  I would feel really sorry for the woman who gets that sperm.  It would almost be like playing a really cruel joke on someone.  I think one of me is enough.
I’ve been reading this new book called How Not to Make a Short Film by Roberta Marie Munroe.  She’s done just about everything on a short film and used to be a programmer for Sundance.  Needless to say, her advice is valuable.  She’s already listed a couple things that I’m guilty of.  For one, when submitting your short film to festivals, don’t put your companies logo in the front of it.  Nobody has heard of your company and furthermore, nobody cares what the name of it is.  I’m totally guilty of this.  There are a couple things in the book that I don’t agree with though.  In one section there are different budget brackets.  The first bracket is $11,000.  That’s the first bracket.  They slowly ascend to $75,000.  Basically what that tells me is that according to this book, you can’t make a decent short film for under $11,000.  It lists all of the equipment and crew you need.  I totally and completely disagree with that.  $11,000 for a short film is bloated to me to say the least.  Robert Rodriguez shot El Mariachi for $7000 and most of that budget was spent on the camera.  And that was an 80+ minute long movie.  The example the book uses is a 15 page short film.  And it’s using the time frame of a 2 day weekend shoot.  Maybe I missed something in the interpretation, but that’s what I’m getting out of it.  Later on in the chapter there is an interview with a film maker who made a successfull short film for roughly $4500.  One of the things listed in the $11,000 budget is a continental breakfast for a 35 person crew.  Go to the supermarket, buy some fruit, get some yogurt, granola,  some bread to toast, little orange juice, some bagels, put someone who will work for free on food prep duty, and there’s your continental breakfast.  Better yet, go to Togo’s and order a sand which platter, they’re like $40, I do it all the time.  Also, 35 person crew?!  Are you serious?  That seems bloated to say the least.  I shot Censored with an 8 person crew and I had no clue what I was doing and that seemed bloated and that’s been accepted to festivals.  I shot Nice Guys Finish Last most of the time with a 4 person crew.  I shot Say Something with a 5 person crew and it cost me like $100, if even that.  That was an 8 minute long short film that all of my teachers(who were industry professionals) thought was great.  Maybe I’m just not at the level she’s at yet, but Jesus Christ.  If Robert Rodriguez can make a good movie for $7000, I can make a 15 minute short film for way under $11,000.  I think, anyone can shoot anything they want for free, they just have to know the right people and make the right moves.  Don’t get me wrong, Roberta Marie Munroe is a smart lady and she wrote a great book.  I would recommend How Not To Make a Short Film to anyone.  It’s got some good stuff in it, I just can’t agree with that one point.
On to my next order of business.  Is anyone in the market for blood and/or sperm?  I’m selling.

Not Even One?

Wednesday, July 8th, 2009

So, I got an e-mail from the Action on Film Film Festival going over all of the nominations for the various awards they are giving out.  I swear to God, there has got to be like 50 awards.  Each award has 5 nominations.  I have no clue how many short films they are showing, but I guess it’s a lot.  So, I’m looking for Censored on one of these lists and don’t see it.  Not one.  I did feel better though when I realized that it’s mainly like 10 or 15 short films listed 5 times for each award.  I suppose that makes sense when you really think about it.  If a short film is nominated for best picture, I imagine it did a lot of things right, so I suppose it’s not weird to see it listed as a best actress nomination and best cinematography.  It makes sense.  If there was a category for “Best Short Film with a Censorship Bar” I would have nailed that shit.  That must have been a nightmare figuring all of that out.  I’ve come to the realization that Censored isn’t an award winner.  I came to this realization when it played at the LA United Film Festival.  It had a couple parts that got a good laugh out of the audience but I know I can do better then that.  There’s a lot that could have been improved.  The lighting could have been better and I was still trying to figure out the boom mic when I shot it.  So the sound quality isn’t really all that great.  At one point, I thought Censored was brilliant.  I still think the concept is strong, but I probably could have executed it a little better.  O well, on to bigger and better things.  Maybe Nice Guys Finish Last will be an award winning film.  If not Nice Guys Finish Last, then maybe the next one.

A Little Break

Friday, May 29th, 2009

Well, I’m taking a little break.  I’m visiting my Dad in Maryland, so I can’t really film anything this week.  Possibly when I get back.  To be honest, the scene that we shot for my current project is still setting in.  I have a feeling that I’m going to be fired up and ready to go by the time I get back from my trip.  I am kind of worried that it will become stale.  Mainly because it’s not getting touched for awhile.  I’ll stay in touch with everyone though while I’m on vacation and try to set stuff up.
I had a chance to see Taken, tonight at the 2$ theater.  I passed it up, so that I would have some time to pack and get ready for my trip.  I think Taken, is a pretty exceptional movie.  It’s pretty much Liam Neeson beating the shit out of people for roughly an hour.  That was what I signed up for and that’s what I got. 
I saw the new Terminator flick with Christian Bale.  A lot of people are bitching about it.  I was entertained and God damn it, that’s all that matters.  Awesome special effects, of course.  All I want to know is, why did they give away the fact that one of the main characters was a machine in the previews?  The movie would have been so much better if they didn’t show us that.  Seriously, what a shitty marketing idea. 
“I’ve got it.  Lets give away a REALLY integral part of the plot that the writers and film makers went to a great deal of trouble to hide from the audience in the beginning of the movie.  That sounds like a great idea.  Lets do that.  By the way, I just found out that I’m something called ‘Legally Retarded’.”
You’re fucking fired Terminator marketing team/trailer makers.  That would have been such an awesome reveal if the God damned trailer hadn’t shown it to everyone in the fucking world before the movie even came out.  Assholes.  That would be like the Sixth Sense showing a preview of it where in the end some random guy comes on screen and says “Hey, by the way, Bruce Willis is a ghost in this movie.  The film makers didn’t want you to know that, but what the hell, I just told you.  So you can eat a dick.”  Imagine if they did that?  Wouldn’t that have sucked?  Yeah, thanks for that Terminator Trailer Team.

Why Do I Want to be a Film Maker?

Monday, May 18th, 2009

I suppose to answer that question, I would have to start when I was roughly 10.  We had just moved from Brooklyn New York to California.  I had wanted to be a veterinarian since before I could pronounce it.  Then, a wonderful thing happen.  Sony Playstation.  My Mom had told me that if I did good in school she would buy me one.  I did good in school and got one.  Then another wonderful thing happened two years later.  Final Fantasy VII came out.  I had never heard of the series and found it kind of hilarious that it was the 7th one of something that was supposed to be final.  I think the game came on like 4 discs.  It was a huge freaking game.  Anyway, a friend of mine suggested it to me and I saved up some money and bought a used copy for like $20.  The thing that differentiated Final Fantasy VII from every other video game I had ever played was that it told a story.  And it was a story that captivated me.  I wanted to know what was going to happen next.  I played the game non stop for two weeks and beat it.  After viewing the final cinematic for the game, I knew right away that I wanted to be a video game designer.  Expected me to say film maker?  Yeah, we’re not there yet. 
I obsessed about video game design.  It was all I could talk about and think about.  I looked up stuff online on it, read books about game design, and hung on every word of Peter Molyneux.  Who, by the way, I still feel is a genius.  Peter Molyneux is an English game designer who designed the Black and White series and the Fable series.  Here’s a trippy little tidbit.  Around the era of the Playstation 2’s & X-Box’s release, Peter Molyneux was asked
“What do you think is vital for future systems to succeed?” 
His answer was:
“The next big thing, won’t necessarily have the greatest graphics ever seen, it may not have the most memory, or the fastest processor.  It will change how we interact with it.  Because, we have been using a controller for too long.  We have been doing this [holds hands up like he's playing a controller] for too long.  I don’t know what it will be or how it will work, but it will change how you control what’s going on, on screen.  You watch.  Someone is going to come up with it and it’s going to explode.”
What’s the hottest system out there right now?  Nintendo Wii.  The console that changed the way we interact with what’s going on, on screen.  He said this, years before the Nintendo Wii was even thought up.  
I was absolutely obsessed with video games.  I played them constantly, talked about them constantly, and even wrote up my own design documents for them.  Yeah, I didn’t get laid much growing up or at all really, but whatever.  So, one day I wrote up a design document for a wrestling game.  I wrote up two versions.  A short version, which was roughly a page and a long version which was 28 pages long.  Being the naive youngster that I was, I e-mailed both versions of this design document to a video game company.  I’m not really sure what I expected to accomplish out of this.  Maybe it was just sort of a rush to know that someone somewhere might actually give this thing that I had spent so much time on a look.  Two days later, I was going through my usual routine of looking at every video game website on the planet to check out what was coming out and I see an announcement for a new wrestling video game.  I click on the link and what do I see?  The short version of my design document that I had e-mailed to the video game company 2-3 days ago.  O, stupid little me.  At this time, I still thought the rest of the world gave a shit about my aspirations and dreams.  But what hit me was sort of a mixture of excitement and anger all at the same time.  On one hand, my idea had been stolen.  On the other hand, my concept was being made.  So it meant that someone, possibly many people, thought it was a good idea.  Well, the game came out 6 months later or whenever and it fucking exploded.  It was the number 1 selling video game for weeks and weeks.  It got shinning reviews from all of the reviewers about how it was going to fundamentally change the way wrestling games were made forever.  It absolutely dominated sales and was the talk of the video game industry for quite some time.  Again, came those feelings of anger and excitement.  I had showed my design document to all of my nerdy video game playing friends.  One of them even called me the day the design document was put on the website.
“Dude, I was on [website] and I swear to God, I think your design documents short description is on there.”
After the release I got tons of calls from friends saying stuff like:
“Your game is fucking awesome man!”
Yeah, it was a little tough to swallow, I’ll admit.  But I got over it and it brought me to where I am today.
So, despite being ripped off, I plugged away.  I kept writing design documents.  I wasn’t so quick to e-mail them to every video game company under the sun of course, but I kept writing them.  Now, on to the high school situation.  I was diagnosed with dyslexia at a young age.  In middle school, I was told by a guidance counselor that I probably wouldn’t be able to graduate high school and in fact that I would probably never make it to college.  First off, what kind of fucking guidance is that?  Second of all, I have a bachelors, and my own website now that nobody visits, so fuck that guy.  Anyway, my Mom put me in a private school which I was in for a year and really enjoyed.  Then, the bitch that owned it stole a bunch of money or something and it shut down.  So, my Mom put me in home schooling and hired tutors.  A group of about 6 kids would meet at my house everyday and we would plug away on home schooling assignments.  That eventually died down and it was just me in home schooling.  By the way, a trained monkey could pass home schooling.  So, my senior year rolled around and my Mom decided that I should go back to public school.  At this point, I had absolutely no clue how to talk to people.  All I knew were video games, masturbation, and those home schooling packets.  None of which are group activities at that age.  So, there I was, in high school, with no clue of how to interact with people.  Surrounded by people my own age with no clue of how to act or what to say to make friends.  I was a huge dork in high school.  Nobody talked to me and I mean nobody.  These two guys gave me shit every once in awhile, because all I did was walk around on my lunch break.
“Hey man, where are you going?!  Your always walking around with nowhere to go!”
Neither one of them grew up to be stand up comedians but I hear one of them is actively pursuing a career at Taco Bell.
I was still writing design documents at this point, so at least I had that.  High school ended and I graduated with a 3.8 GPA.  So fuck you again Mr. Guidance Counselor.  So, it was off to college I guess.
College was much easier to make friends.  I went to a design school, mainly because the sales person lied to me and said that Graphic Design was the best choice for someone who wanted to go in to game design.  Bullshit.  The only thing that graphic design and game design have in common is that they both have the word ”design” in them.  So, I did that….  For four year.  After two schools, I got a bachelors in Graphic Design/Illustration.  Again, fuck you Mr. Guidance Counselor.  Well, shit, now what?  Get a job.
After college, I got a job as a video game tester.  Now, that sounds way more awesome then it really is.  Try playing a video game for 8 hours straight for 5 days a week and tell me how you feel about that game after about a month.  The first project I was on, was a Barbie game.  Swear to God.  Eventually, I got put on a more serious game and that’s when I discovered that there was a thing called “triple time.”  I’m not sure if it’s legal or not, but I got it and it was awesome.  Triple time is when you work over 24 hours straight.  I worked 28 on two separate occasions.  I have to be honest though, I don’t think anyone after 18 hours of a video game can comprehend anything going on that video game.  I was just a moving shell at that point.  When I got home, I was so out of it, I tried to open my front door by clicking my car alarm for roughly 10 minutes.  I contemplated sleeping on my front porch at one point.  I worked for 19 days straight while on this project without taking a day off.  They weren’t 8 hour days either.  Most of the time they were 12 hour days.  You get used to it after awhile.  You really do.  In fact, after that project, I got put on a project with normal hours and at the end of the day for roughly a week straight I would walk up to my boss and say “That’s it?  I can go home?  Seriously?”  While working as a video game tester, I got to play games that weren’t out yet, go to exclusive conventions, and be surrounded by some of the greatest people I have ever met.  And 90% of them were all just as crazy about video games as I was. 
Every year, they would select some people to help out at E3.  E3, is a video game convention that happens once a year where all of the video game companies show off their new stuff.  The first year I went, I was overjoyed and beyond myself with excitement.  So, I went and worked for the 8 hours that they needed me and then I walked around the floor looking at shit.  It was pretty awesome.  After E3 though, the job started to get to me about 3 months later.  I wasn’t really advancing at all and the attitude towards testers sucks in general in the industry.  The way game companies figure it is, fuck it.  If you leave, we have thousands of other people that would kill for your job.  We pay you to play video games, deal with it.  Needless too say, by the second E3, I wasn’t overjoyed.  In fact it was like “What?!  I have to work that bullshit again?!  God damn it!”  Sitting outside of E3 for the second time, I was a little curious about what I would see, but not really.  Its 6AM, I’m tired as hell, because I was working overtime till 2AM the night before.  Next to me is a group of gamers talking.  One of them was sitting like right next to me.  Sitting next to me, he says to his friends “Man!  I’m going to see the Square booth, I don’t give a shit who gets in my way.  I’ll knock a mother fucker over if he gets in my way!  No one is stopping me from seeing that booth, fuck everyone else!  I’ll knock over a little kid!  I don’t give a shit!” 
Just to show you my state of mind at that time, this is what I said to him:
“You try and knock me over, I’m going to knock you the fuck out.”
He just sort of looked at me and then got up and walked off.  After working E3, I had a little bit of time to look around.  So, I did.  I was there for probably a half hour.  I kept thinking about what that guy that morning had said to his group of friends.  I thought to myself
“Do, I really want to make something for that guy?  Nope.”
So I left E3 totally uninspired.  After E3 all I could ask myself is
“Do I really want to do this with my life?”
Eventually I came up with the answer of “I don’t know.”  So I switched jobs to a company that was much closer to my area and in my opinion, a much better company.
I worked for a company that shall remain nameless, but they ran a certain MMORPG.  MMORPG stands for “Massively Multiplayer Online Role Playing Game.”  What does that mean?  It means people pay $10 a month to log in to this virtual world and play this game.  And it’s a huge freaking game.  Seriously, the game has it’s own economy.  I was a customer service rep for this game.  If people had a problem, they would type up a ticket, hit submit, and it was my job to contact the player and attempt to correct the issue.  First off, let me tell you, this company was fucking awesome.  They were insanely nice to the employees.  We all got three free accounts for the game, free stuff related to the game, Christmas gifts (which were no joke), and constant recognition if we did a good job.  I could never really get in to the game, I think I was the only person that didn’t play that game in that entire company.  Some of the players that I had to deal with were polite and amazingly nice.  But, some of the players, sucked worse then you could ever possibly imagine.  They would curse at you, call you names, call you stupid, threaten you, etc…  All over a game.  Those people made this job, unbearable.  There were 2 occasions where I seriously had to just get up and walk away from my computer screen because I was one key stroke away from telling them to go fuck themselves.  I am not an angry person in the slightest, to get me to that point, you have to say or do some shit to me that is pretty damn foul or I just have to be in a really horrible mood.  This was pretty standard though.  You would walk up to your boss and say through gritted teeth ”I can’t deal with this guy anymore could you please take him?”  Your boss would look at you as if nothing were unusual and say ”sure.”  After about 8 months of this job I was so fucking over it, you have no idea.  If the video game tester job made my aspirations to become a video game designer sick, the customer service rep job killed it.  After a really bad day with 2-3 customers I realized that those bad customers were probably the most hardcore gamers out there and that they were probably going to be my target audience.  I didn’t want to express myself to them.  I didn’t even want to talk to them.  I wasn’t sure what happened at this point.  Throughout my life, I always had an obsession.  Veterinarian to video game designer to nothing.  I had no clue what to do with myself.  I was completely lost.  I had nothing to strive for.  So, I took a job as a graphic designer for a health care company because it paid a shitload more.  I was so unhappy though.  I had nothing to shoot or hope for. 
One day, I’m at a friend’s house and he’s playing an old copy of Final Fantasy VII.  He gets to a crucial point in the story and I was reminded of what I felt when I first played that game such a long time ago.  I had such a connection to the characters.  I wanted to know the story so badly.  Then, I had a realization.  I didn’t want to make video games.  I just wanted to tell a story.  Picking video games as my medium was taking the long route.  I thought about how I could effectively tell a story while I sat there watching him play Final Fantasy VII for roughly 2 hours.  I’m a little slow, you see.  Eventually, I figured it out.  Movies.  I had my new goal, my new obsession. 
And, the rest of this story is still being made up.  I really do think that all my experiences have really prepared me to become a film maker.  The video game tester job taught me how to go long hours without sleep.  The customer service rep job prepared me to be yelled at and called an idiot.  While I think I suck at it, I think the graphic design education has given me some edge in shot composition.  Also, you have to know something about me.  Since I was little, when I want to do something, I never give up on it.  My Mom relates this to the story of me learning to ride my bike.  She was always busy with work and she said when I was trying to learn, I would always come home with torn clothing and scrapes.  She said she watched me one day.  I would get on the bike, peddle for 2 feet, fall off, get up and try again.  She said I did this for roughly 4 hours straight until she called me in for dinner or something.  Right after dinner, I went right back outside, in the dark and tried again.  I’m the same way with film making.  I’ll never give up on it.  Those of you that do film making know that pretty much every aspect of it is a challenge.  All a film production really is, is a string of glorious disasters that someone figures out how to fix.  I think my insane determination helps me be prepared for that.  I don’t give up on a shot, or on a short film.  No matter how impossible it seems.  I don’t know, maybe there’s something wrong with me.  But it works.

 

NGFL- Finally

Wednesday, May 6th, 2009

So, we shot some scenes for Nice Guys Finish Last last night.  It feels weird doing things like this.  Normally, I plan and plan and then just shoot the entire short film in one day.  It’s odd for me to break it up like this.  It’s a huge script so I guess I should have expected that.  Shooting anything is such a strange process.  You spend half an hour setting up the lights, 10 minutes testing the boom mic and getting it in the right position, another 10 making sure the camera settings are just right, 10 clearing crap from the background of the scene, and 30 – 40 going over the scene with the actors to make sure they are delivering it how you want it.  So, after about an hour and a half of tooling around with shit, you finally hit record and do 20 takes in roughly 20 minutes.  Then you’re done.  This is an actual quote from last night:
“What?!  What do you mean we’re done?!  We spent an hour and a half setting up all of that shit!”  That’s the way it goes though.  It’s a lot like setting up dominos to fall down.  Or like sex, with a high maintenance chick. 
I used to really feel bad about making everyone wait around while I made adjustments with actors.  Not so much anymore.  First off, recently I’ve been told that most people enjoy watching that process.  It’s interesting to see.  Second of all, it all doesn’t really matter.  You have to get a good scene out of it.  If you don’t get a good scene, you have to either re shoot it or live with it.  Reshooting it means going through that hour and a half long setup process again.  Living with it means putting up with the fact that you could have made something that a lot of people have put a lot of time in to much better.
I’m not really sure how to transition in to this next paragraph, so whatever.  Last night was a lot of fun.  We had a makeup artist.  Like a real makeup artist, not just some girl that’s a friend of mine that I call a makeup artist.  She had a makeup holster.  It was kind of awesome.  I even got you yell “Makeup!” once or twice.  You should have seen how pretty Caine was.  I never really thought about makeup, but it really did make a big difference.  We also had a clapper.  Which will be insanely useful for editing.  I’m using two cameras for this one, so linking up the footage is vital.  The clapper, which I think I will name “Clacky” also looks pretty damn professional.  We are moving in that direction, so it fits.   

P.S. The Censored showing at the Los Angeles United Film Festival is tonight.  Hopefully, I’ll see you guys there.